In this photo-manipulation tutorial, we will learn how to create an oddly-shaped, surreal-inspired, stone house. We will learn how to blend several stock images together to create a pseudo long exposure image of a surreal house at the edge of the dock. We will learn how to create realistic reflections on water and also, enhance the light and shadows of the stock images to create a seamless image.
Preview of Final Results
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How to Create an Oddly-shaped Surreal House PSD.zip | 169.84 MB
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How to Create an Oddly-shaped Surreal House
Tutorial Resources
- Stock Field – Digital-Amphetamine
- Sky 17 – Sacral Stock
- Floating Dock – archistock
- Waterscape Stock 1 – Colourize-Stock
- Piedra Parada – cdiniro
- Old door – salsoul
- Window – Mehrunnisa-stock
Step 1: Create a Photoshop Image File
Now, let’s start by creating a new image file, go to the Menu bar and click File > New, and then input the following values on their respective fields:
- Width: 3000px
- Height: 3000px
- Resolution: 300pixels/inch
- Color Mode: RGB Color; 8 bit
- Background Contents: Transparent
Step 2: Create the Background
In this step, we will be creating the sky of our image. To start, open “Stock Field” by digital amphetamine. Next activate the Rectangular Marquee Tool by pressing M on your keyboard.
Once activated, create a selection area around the sky as shown below:
Next, activate the Move tool (V) and drag the selected area by left-clicking on it and dragging it to the canvas.
Position the selected area as shown on the image below:
Now, let’s rename this layer to “sky 1″. To rename a layer, simply double-click on the words: “layer 1″ (you can find that on the layer window) to prompt a text box to appear. Once that appears, you may now rename the layer. See image below:
Next, activate the Transform tool (Ctrl/Cmd + T) and resize the image as shown on the image below:
Now, activate the Transform tool (Ctrl/Cmd + T) and resize the image by following the instructions shown below:
The result of that should be like this:
Next, we will add another sky layer to give make the sky more dramatic. To start, open “Sky 17″ by sacral stock. Once open, activate the Move tool (V) and drag this to our canvas, make sure to put this layer above the “sky 1″ layer; to do that, simply left-click the new layer and drag it above the “sky 1″ layer.
Rename this layer to “sky 2″.
Position it as shown below:
Next, activate the Transform tool (Ctrl/Cmd + T) and resize it as shown below:
The result:
Next, we will need to erase some parts of “sky 2″ to make it blend with “sky 1″, so activate the Eraser tool (E) and input the following:
- Brush size: 2200px
- Hardness: 0%
- Opacity: 100%
- Flow: 100%
Now, erase as shown below:
After that, change “sky 2″‘s layer opacity to 80% to make it blend well with “sky 1″.
To change the Layer opacity, go to the Layer window and then change 100% to 80%.
Now, let’s Merge the sky layers; to Merge them, simply click on both layers and then right click on one of them and then on the contextual menu, click on “Merge Layers”.
Now that both of these layers are merged, we will now make them move similar to skies from a long exposure image; to do that, click on the newly merged layer and then go to Filter > Blur > Motion Blur and then input the following:
- Angle: 0
- Distance: 200pixels
The result should be similar to this:
Step 3: Create the Dock
In this step, we will add the huge body of water as well as the dock. To start, let’s open “floating dock” by archistock. Once open, activate the Polygonal Lasso Tool (L) and create a selection area around the dock.
Once you’ve created the selection area, activate the Move tool (V) and drag it to our canvas. Put this new layer above the merged sky layer. Name this new layer to “dock”.
Position the layer as shown on the image below:
Activate the Transform tool (Ctrl/Cmd + T) and then resize the dock as shown below:
The result:
Step 4: Create the Sea
In this step, we will be adding the sea. To start, let’s open “Waterscape Stock 1″ by Colourize Stock. Next, activate the Rectangular Marquee Tool (M) and create a selection area for the sea. See image below:
Next, activate the Move tool (V) and drag this image to our canvas. Put this layer below the “dock” layer so that the dock layer would still be seen.
Now, name this layer to “sea”.
Position this layer on the region as shown on the image below:
Now, let’s brighten the horizon of our image. To start, let’s create a new layer (Ctrl/Cmd + Shift + N) and when the box opens, input “brighten horizon” on the name field.
Next, activate the Brush tool (B) but before we start, make sure that the active Brushes are the default brushes. The default Photoshop brushes are shown on the image below, if that’s not what you see, then follow the instructions below:
Right click the canvas while a layer is selected and while the Brush tool (B) is activated and then click on the button highlighted below:
Then click on “Reset Brushes” from the contextual menu.
Now, that that is done input the following settings for our Brush tool (B):
- Brush size: 1000px
- Hardness: 0%
- Opacity: 15%
- Flow: 100%
- #: ffffff
Note: The #: ffffff is the color of the brush. To change it to that, simply do the following:
Once the Color Picker box opens, input the following on the # box:
- #: ffffff
Now, let’s start painting:
The result:
“
Next, let’s the foreground; to start let’s create a new layer (Ctrl/Cmd + Shift + N) and input “darken foreground” on the name field.
Put this layer above all the layers that we’ve created.
Activate the Brush tool (B) and input the following:
- Brush size: 1400px
- Hardness: 0%
- Opacity: 15%
- Flow: 100%
- #: 000000
Now, let’s paint:
The result:
Step 5: Create the Stone House and its Reflection
In this step, we will be adding the mysterious stone house which will be found at the edge of the dock. To start, let’s open “Piedra Parada” by cdiniro. Once it is open, activate the Magnetic Lasso Tool (L) and create a selection area around the giant stone. See image below:
Now, once that is done, activate the Move tool (V) and drag the selected area (our rock) and drag it all the way to our canvas. Position above all the layers that we’ve created.
Rename this layer now to “giant stone”.
Once renamed, position the giant stone as shown on the image below:
Next, we will darken the stone to blend it with the images. To start, let’s create a new layer (Ctrl/Cmd + Shift + N) and on the name field, input: “darken stone”. Create a clipping mask for this layer so that the paint will just go to the “giant stone layer”.
Activate the Brush tool (B) and then input the following values:
- Brush size: 1400px
- Hardness: 0%
- Opacity: 15%
- Flow: 100%
- #: 000000
Now, let’s start painting:
The result of that would be like this:
“
Now, we will be creating the stone house’s reflection; to start, duplicate our stone layer by pressing Ctrl/Cmd + J.
Next, drag this duplicated layer and put it below the “dock” layer. See image below:
Now that that’s done, activate the Transform tool (Ctrl/Cmd + T) and then right click on the canvas to bring up the contextual menu. When this menu opens, click on Flip Vertical. See image below:
The result:
Activate the Move tool (V) and drag the duplicated giant stone as shown on the image below:
Now, that that is done, let’s make it look like a reflection. To do that, click on this duplicated giant stone layer and then go to Filter > Blur > Motion Blur. Once it opens, input the following:
- Angle: 0
- Distance: 50pixels
The result:
Step 6: Add the Door and Windows
Now, to make it look like a real house, we will be adding the door and the windows. To start, let’s first add the door. Open the stock image: “Old door” by salsoul.
Activate the Polygonal Lasso tool (L) and create a selection area around the door.
Once that is done, activate the Move tool (V) and drag the image to our canvas and put this layer above all the layers that we’ve created.
Rename this layer now to “door” and once you’ve done that, position the door as shown on the image below:
Next, activate the Transform tool (Ctrl/Cmd + T) and resize the door as shown on the image below:
The result should be similar to this:
Next, let’s reduce the lightness of the colors of this door; to do that, make sure that this door layer is selected and then go to Image > Adjustments > Hue/Saturation (or simply press Ctrl/Cmd + U).
Once the Hue/Saturation box opens, input the following:
- Edit: Master
- Hue: 0
- Saturation: 0
- Lightness: -20
The result:
Once we’re done with that, let’s now create the shadow of the door. Let’s start by creating a new layer (Ctrl/Cmd + Shift + N) and on the name field, input: “door shadow”.
Next, drag this layer below the “door” layer so the door’s shadow would appear at the back of the door.
When you’re done, activate the Brush tool (B) and input the following:
- Brush size: 400px
- Hardness: 0%
- Opacity: 15%
- Flow: 100%
- #: 000000
Now, let’s paint:
The result:
Now, let’s proceed in creating the windows; to start, let’s open “Window” by mehrunnisa stock.
Once the stock image is open, activate the Rectangular Marquee tool (M) and create a selection area around the window.
Activate the Move tool (V) and drag this window to our canvas. Make sure to put it above all the layers that we’ve created.
Rename this layer now to “window”.
Position the window as shown on the image below:
Now, activate the Transform tool (Ctrl/Cmd + T) and resize the window as shown on the image below:
Next, let’s create another window and for us to do that, simply duplicate the “window” layer (Ctrl/Cmd + J) and then drag this duplicated layer to the right. See image below:
The result:
Now, let’s create the shadow of the windows. Let’s start by creating a new layer (Ctrl/Cmd + Shift + N), and on the name field, input: “window shadow”. Put this layer below the window layers.
Activate the Brush tool (B) and input the following:
- Brush size: 80px
- Hardness: 0%
- Opacity: 15%
- Flow: 100%
- #: 000000
Now, let’s start painting:
The result:
Step 7: Enhance the Color of the Image
Now, we will enhance the color and overall brightness of the image. To start, let’s create a Solid Color adjustment layer. From the Layer window, click on the “Create New Fill/Adjustment layer button”.
Once the contextual menu opens, click on Solid Color:
Now, clicking on the Solid Color option will open the Color Picker box. Now, input the following on the #: space.
- #: 000120
Now, your screen is filled with a dark blue color. We don’t want that, so let’s change the Blending mode and Opacity of this Solid color adjustment layer. To do that, go to the Layer window and then click on the drop-down menu beside the Normal tab and then click on “Exclusion”. For the Opacity, simply click on the 100% tab and then reduce it to 40%. See image below:
The result of that would be like this:
Next, let’s create another Solid Color adjustment layer.
Input the following:
- #: 3a220d
Once created, change the Blending mode and Opacity to the following:
- Blending mode: Soft Light
- Opacity: 30%
Next, let’s create a Color Balance adjustment layer, from the “Create New Fill/Adjustment layer button”.
When the box opens, input the following:
- Color Levels: -5, +5, -10
- Tone Balance: Midtones
- Preserve Luminosity: Checked
Next, let’s create a Photo Filter adjustment layer.
Once this box opens, choose the following filter:
- Filter: Red
- Density: 25%
- Preserve Luminosity: Check
Next, reduce the Photo Filter’s opacity to the following:
- Layer Opacity: 70%
Now, let’s create another Photo Filter adjustment layer. This time, choose the following filter:
- Filter: Sepia
- Density: 25%
- Preserve Luminosity: Check
Now, let’s enhance the exposure of the image. Create an Exposure adjustment layer through the “Create New Fill/Adjustment Layer” button.
Once the Exposure box opens, input the following:
- Exopsure: 0.40
- Offset: 0.0000
- Gamma Correction: 1.00
Final Results
Download the PSD
How to Create an Oddly-shaped Surreal House PSD.zip | 169.84 MB
Download from Website
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